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[Other Riddle gameslinux_five_game_sourcecode

Description: 一个在linux下基于framebuffer,用c语言实现的扫雷游戏,能方便移植到多种嵌入式设备中-one based on the Linux framebuffer c language used in demining games, easy to transplant a variety of embedded devices
Platform: | Size: 32768 | Author: leelqrose | Hits:

[Linux-UnixSDL-devel-1.2.13-1.i386

Description: Simple DirectMedia Layer库,简称 SDL,是为数不多的商业游戏开发公司使用的免费软件库之一。它提供跨平台的二维帧缓冲区图形和音频服务,它支持 Linux、Win32 和 BeOS。也不同程度地支持其它平台,包括 Solaris、IRIX、FreeBSD 和 MacOS。除了大量的服务,包括线程、独立于字节存储次序的宏和 CD 音频,SDL 还提供了一个简单的 API,它允许您尽可能接近本机硬件。使用 SDL 有三重优点:稳定、简单和灵活。-Simple DirectMedia Layer library, or SDL, is one of the few commercial game development company uses one of the free software library. It provides two-dimensional cross-platform graphics frame buffer and audio services, it supports Linux, Win32 and BeOS. To varying degrees, also support other platforms, including Solaris, IRIX, FreeBSD and MacOS. Apart from a large number of services, including threads, independent of the byte storage order of the macro and CD audio, SDL also provides a simple API, it allows you as close as possible to the local hardware. The use of SDL has three advantages: stable, simple and flexible.
Platform: | Size: 580608 | Author: litao | Hits:

[OpenGL programOpenGLGameDevelopersGuideChinese

Description: OpenGL中文游戏开发指南一部:详细讲了OpenGL基础编程、复杂建模、特殊光照处理、帧缓存和动画的知识!-Guide to a Chinese game developer OpenGL: OpenGL basic details about the programming, complex modeling, special illumination, frame buffer memory and knowledge of animation!
Platform: | Size: 287744 | Author: Rick | Hits:

[OpenGL program1

Description: SDL(Simple DirectMedia Layer)是什么呢?根据他的表面意思,翻译过来就是简单的指导媒体层SDL是一个跨平台的多媒体函数库,被用来设计成在低层访问音频,键盘,鼠标,游戏杆,基于OPENGL(一个3D图象开发函数库)的3D 硬件,和2D图象帧缓冲区。它被广泛的用于基于MPEG的媒体播放软件,模拟器,和许多著名的游戏。最著名的游戏是赢得LIUNX组游戏开发大奖的 文明:权利的召唤(Civilization: Call To Power)。-SDL (Simple DirectMedia Layer) is it? According to his surface meaning, translation is a simple guide the media layer of SDL is a cross-platform multimedia library, designed to be used in low-level access to audio, keyboard, mouse, joystick, based on OPENGL (a 3D graphics development function library) of 3D hardware, and the 2D image frame buffer. It is widely used in MPEG-based media player software, emulators, and many well-known games. The most famous group of the game is to win the game development awards LIUNX civilization: the right to call (Civilization: Call To Power).
Platform: | Size: 8253440 | Author: 我的名字 | Hits:

[Game ProgramSDL

Description: SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒 体库,以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了 2D图形帧缓冲(framebuffer)的接口, 以及为 OpenGL 与各种操作系统之间提供了统一的标准接口以实现 3D图形。从这些属性我 们可以看出,SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。-SDL is the Simple DirectMedia Layer (simple direct control of the media layer) of the acronym. It is a cross-platform multimedia Physical library to be used for direct control of the underlying multimedia hardware interface. These multimedia features include audio, keyboard and mouse (Event), joysticks and so on. Of course, the most important is to provide a 2D graphics frame buffer (framebuffer) interface, As well as a variety of operating systems with OpenGL to provide a unified standard interface in order to achieve 3D graphics. I am from these properties Can be seen, SDL is basically a computer game that is the core of the development of multimedia library.
Platform: | Size: 586752 | Author: peng | Hits:

[OpenGL programSDL入门教程

Description: SDL 是Simple DirectMedia Layer (简易直控媒体层)的缩写。它是一个跨平台的多媒 体库, 以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了2D 图形帧缓冲( framebuffer )的接口, 以及为OpenGL 与各种操作系统之间提供了统一的标准接口以实现3D 图形。从这些属性我 们可以看出, SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。(SDL is the abbreviation of the Simple DirectMedia Layer (simple direct control media layer). It's a cross platform multi - medium A body library, which is used to directly control the interface of the underlying multimedia hardware. These multimedia functions include audio, keyboard, and mouse (event), game rocker, etc. Of course, the most important thing is to provide an interface to the 2D graphics frame buffer (framebuffer). And provide a unified standard interface between OpenGL and various operating systems to implement 3D graphics. From these attributes I As you can see, SDL is basically thought to be a multimedia library that is developed at the core of computer games.)
Platform: | Size: 202752 | Author: donggua209 | Hits:

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